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 Cod fulgi de ninsoare

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Data de inscriere : 25/06/2009
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Cod fulgi de ninsoare Empty
MesajSubiect: Cod fulgi de ninsoare   Cod fulgi de ninsoare Icon_minitimeDum Iun 12, 2011 8:37 am

Cod fulgi de ninsoare:



Cod:

<script type="text/javascript">

/******************************************
* Snow Effect Script- By Altan d.o.o. ([url="http://www.altan.hr/snow/index.html"]http://www.altan.hr/snow/index.html[/url])
* Visit Dynamic Drive DHTML code library ([url="http://www.dynamicdrive.com/"]http://www.dynamicdrive.com/[/url]) for full source code
* Last updated Nov 9th, 05' by DD. This notice must stay intact for use
******************************************/

  //Configure below to change URL path to the snow image
  var snowsrc="http://clubbinghill.ro/snow.gif"
  // Configure below to change number of snow to render
  var no = 10;
  // Configure whether snow should disappear after x seconds (0=never):
  var hidesnowtime = 0;
  // Configure how much snow should drop down before fading ("windowheight" or "pageheight")
  var snowdistance = "pageheight";

///////////Stop Config//////////////////////////////////

  var ie4up = (document.all) ? 1 : 0;
  var ns6up = (document.getElementById&&!document.all) ? 1 : 0;

  function iecompattest(){
  return (document.compatMode && document.compatMode!="BackCompat")? document.documentElement : document.body
  }

  var dx, xp, yp;    // coordinate and position variables
  var am, stx, sty;  // amplitude and step variables
  var i, doc_width = 800, doc_height = 600;

  if (ns6up) {
    doc_width = self.innerWidth;
    doc_height = self.innerHeight;
  } else if (ie4up) {
    doc_width = iecompattest().clientWidth;
    doc_height = iecompattest().clientHeight;
  }

  dx = new Array();
  xp = new Array();
  yp = new Array();
  am = new Array();
  stx = new Array();
  sty = new Array();
  snowsrc=(snowsrc.indexOf("dynamicdrive.com")!=-1)? "snow.gif" : snowsrc
  for (i = 0; i < no; ++ i) {
    dx[i] = 0;                        // set coordinate variables
    xp[i] = Math.random()*(doc_width-50);  // set position variables
    yp[i] = Math.random()*doc_height;
    am[i] = Math.random()*20;        // set amplitude variables
    stx[i] = 0.02 + Math.random()/10; // set step variables
    sty[i] = 0.7 + Math.random();    // set step variables
      if (ie4up||ns6up) {
      if (i == 0) {
        document.write("<div id=\"dot"+ i +"\" style=\"POSITION: absolute; Z-INDEX: "+ i +"; VISIBILITY: visible; TOP: 15px; LEFT: 15px;\"><a href=\"http://dynamicdrive.com\">[img]"+snowsrc+"[/img]<\/a><\/div>");
      } else {
        document.write("<div id=\"dot"+ i +"\" style=\"POSITION: absolute; Z-INDEX: "+ i +"; VISIBILITY: visible; TOP: 15px; LEFT: 15px;\">[img]"+snowsrc+"[/img]<\/div>");
      }
    }
  }

  function snowIE_NS6() {  // IE and NS6 main animation function
    doc_width = ns6up?window.innerWidth-10 : iecompattest().clientWidth-10;
      doc_height=(window.innerHeight && snowdistance=="windowheight")? window.innerHeight : (ie4up && snowdistance=="windowheight")?  iecompattest().clientHeight : (ie4up && !window.opera && snowdistance=="pageheight")? iecompattest().scrollHeight : iecompattest().offsetHeight;
    for (i = 0; i < no; ++ i) {  // iterate for every dot
      yp[i] += sty[i];
      if (yp[i] > doc_height-50) {
        xp[i] = Math.random()*(doc_width-am[i]-30);
        yp[i] = 0;
        stx[i] = 0.02 + Math.random()/10;
        sty[i] = 0.7 + Math.random();
      }
      dx[i] += stx[i];
      document.getElementById("dot"+i).style.top=yp[i]+"px";
      document.getElementById("dot"+i).style.left=xp[i] + am[i]*Math.sin(dx[i])+"px";
    }
    snowtimer=setTimeout("snowIE_NS6()", 10);
  }

  function hidesnow(){
      if (window.snowtimer) clearTimeout(snowtimer)
      for (i=0; i<no; i++) document.getElementById("dot"+i).style.visibility="hidden"
  }
   

if (ie4up||ns6up){
    snowIE_NS6();
      if (hidesnowtime>0)
      setTimeout("hidesnow()", hidesnowtime*1000)
      }

        </script>
<script>
// seteaza numarul de fulgi (nu se recomanda mai mult de 30-40)
var snowmax=25

// seteaza culorile fulgilor.Puteti adauga cate culori vreti
var snowcolor=new Array("#aaaacc","#ddddFF","#ccccDD")

// seteaza fonturile pentru fulgi. Si aici puteti adauga si alte fonturi daca vreti
var snowtype=new Array("Arial Black","Arial Narrow","Times","Comic Sans MS")

// seteaza caracterul pentru fulgi (recomandat: *)
var snowletter="*"

// seteaza viteza de cadere a fulgilor (valori recomandate: intre 0.3 to 2)
var sinkspeed=0.12

// seteaza dimensiunea maxima a fulgilor
var snowmaxsize=50

// seteaza dimensiunea minima a fulgilor
var snowminsize=20

// seteaza zona de cadere a fulgilor
// 1 pentru cadere peste tot, 2 pentru stanga a ecranului
// 3 pentru centru, 4 pentru dreapta ecranului
var snowingzone=1

///////////////////////////////////////////////////////////////////////////
// AICI SE TERMINA PARTEA DE CONFIGURARE
///////////////////////////////////////////////////////////////////////////


// NU EDITATI ACESTE VALORI DE MAI JOS
var snow=new Array()
var marginbottom
var marginright
var timer
var i_snow=0
var x_mv=new Array();
var crds=new Array();
var lftrght=new Array();
var browserinfos=navigator.userAgent
var ie5=document.all&&document.getElementById&&!browserinfos.match(/Opera/)
var ns6=document.getElementById&&!document.all
var opera=browserinfos.match(/Opera/)
var browserok=ie5||ns6||opera

function randommaker(range) {
rand=Math.floor(range*Math.random())
return rand
}

function initsnow() {
if (ie5 || opera) {
marginbottom = document.body.clientHeight
marginright = document.body.clientWidth
}
else if (ns6) {
marginbottom = window.innerHeight
marginright = window.innerWidth
}
var snowsizerange=snowmaxsize-snowminsize
for (i=0;i<=snowmax;i++) {
crds[i] = 0;
lftrght[i] = Math.random()*15;
x_mv[i] = 0.03 + Math.random()/10;
snow[i]=document.getElementById("s"+i)
snow[i].style.fontFamily=snowtype[randommaker(snowtype.length)]
snow[i].size=randommaker(snowsizerange)+snowminsize
snow[i].style.fontSize=snow[i].size
snow[i].style.color=snowcolor[randommaker(snowcolor.length)]
snow[i].sink=sinkspeed*snow[i].size/5
if (snowingzone==1) {snow[i].posx=randommaker(marginright-snow[i].size)}
if (snowingzone==2) {snow[i].posx=randommaker(marginright/2-snow[i].size)}
if (snowingzone==3) {snow[i].posx=randommaker(marginright/2-snow[i].size)+marginright/4}
if (snowingzone==4) {snow[i].posx=randommaker(marginright/2-snow[i].size)+marginright/2}
snow[i].posy=randommaker(2*marginbottom-marginbottom-2*snow[i].size)
snow[i].style.left=snow[i].posx
snow[i].style.top=snow[i].posy
}
movesnow()
}

function movesnow() {
for (i=0;i<=snowmax;i++) {
crds[i] += x_mv[i];
snow[i].posy+=snow[i].sink
snow[i].style.left=snow[i].posx+lftrght[i]*Math.sin(crds[i]);
snow[i].style.top=snow[i].posy

if (snow[i].posy>=marginbottom-2*snow[i].size || parseInt(snow[i].style.left)>(marginright-3*lftrght[i])){
if (snowingzone==1) {snow[i].posx=randommaker(marginright-snow[i].size)}
if (snowingzone==2) {snow[i].posx=randommaker(marginright/2-snow[i].size)}
if (snowingzone==3) {snow[i].posx=randommaker(marginright/2-snow[i].size)+marginright/4}
if (snowingzone==4) {snow[i].posx=randommaker(marginright/2-snow[i].size)+marginright/2}
snow[i].posy=0
}
}
var timer=setTimeout("movesnow()",50)
}

for (i=0;i<=snowmax;i++) {
document.write("<span id='s"+i+"' style='position:absolute;top:-"+snowmaxsize+"'>"+snowletter+"</span>")
}
if (browserok) {
window.onload=initsnow
}
</script>
<body bgcolor="black" text="#FFFFFF"> 
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